Castle Wars Update 12 - Client-Side Prediction Pt. 1
By Frank “Weekie” Podraza, May. 25, 2024
It’s finally time to fix my character controller by fully implementing Client-Side Prediction. The jitter and jolting caused by improper replication and lack of reconciliation is plaguing non-host movement. It don’t feel fun to play, so it’s time to fix it.
I hope y’all enjoy the video! -Frank