By Frank “Weekie” Podraza, Feb. 10, 2024


In continuing my revision of the Castle Wars prototype I expanded the systems in the game to include a settings system, which can autogenerate a menu based on a Databox object it was given. I also built in synchronized map loading, and a game settings menu, added Steam support, built a lobby browser, and improved the lobby to allow for multiple players on each instance of the game. I’ll expand this later to allow for local split-screen even within a remotely hosted game.

I hope y’all enjoy the video! -Frank

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