Castle Wars Project
By Frank “Weekie” Podraza
I’ve spent the past 2 years developing prototypes of first-person games. The current prototype is under the moniker of “Castle Wars”. It is based on the Halo Reach game mode of the same name. Castle Wars is a simple networked multiplayer game where two teams fight to control the other’s castles. It will be published on Steam and is primarily a PC game (though if it finds success, expansion to other platforms is on the table).
I am running a (somewhat out of date) blog on its development at the Nerd Herd Network website.
Notable features
- Extensive first-person character controller with many unique movement abilities
- Local and networked split-screen
- Steam integration and online multiplayer
- Lobbies for collecting players, setting up the game, and assigning teams
- Auto-generating settings menus
- Client-side predictive, server-authenticated movement to prevent cheating